Ddo barovian weapons. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. Ddo barovian weapons

 
 In D&D lore, Barovia is a mountain valley within the fictional Balinok mountainsDdo barovian weapons B) Heroic ToEE weapons went from 1

CITW raid weapons voice/mantle runearms Trashing/disposing of Barovian/morninglords weapons Gianthold items Cove items Trials EE Shadowfell Non raid motu Eveningstar Old delera's Unsure Slavers Gear (heroic and epic) lvl 3 75% fort ring lvl 4 Robe of invuln Devils Gambit stuff Nightmothers/macabre weapons STK items old crafted weapons with. 01 lbs. Attack of stormreach is a level 13 quest with trash mobs that have 1k+ hp. Long Sword. The most common build for these weapons is sword and shield, but sword and runearm is also viable for artificers. a lot to be desired. Once you hit lv20, it is possible to run to the same guy in the legendary version of the wildness and grab a lv29 free weapon and a sentient gem. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. Minimum Level: 10 Bound to Account on Acquire Base Damage: 9. Devious Bonus: 19 or fewer monsters killed (+7% Bonus) Aggression Bonus:. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. navigation search. This effect makes this weapon good aligned. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Power in DDO is based upon accumulation of past lives, and most people focus on playing one or two main characters. At 10 you'll want a barovian sceptre for a bunch of universal spellpower and spellcraft, at that point you can have your second hand be a macabre sceptre, a random gen sceptre/orb/shield with good stats, or a sands item to complete a set, such as shield of the scorpion which offers a bunch of nice defensive stats. Map of The Land of Barovia. 99. You can select a particular kind of item and see what’s out. . There's also an item that will add 1 slot max to a sentient jewel. Exceptional Universal Spell Lore +5%: Passive: Your spells gain a +5% Exceptional bonus to their chance to. If a weapon is level 30, it will be 5W, and casting Deadly Weapons will make it 6W as expected. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. #8. 35 Damage: 1. Attuned Bone Heavy Mace. Silver. Since you have access to Ravenloft, I'm assuming you've already unlocked the Vistani tree. Where To Find: A Raven at the Door (Heroic), End Chest. I hope you are all well and having good time. I am aware that ratcatcher has the best crit profile in heroics. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such. Playing with my daughter, I've got my inquis crossbow build, but she likes playing a 2H pally. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. r/ddo. Zombie horde - Kill waves of Strahd Zombies and Crawling Claws (almost 100 with a full party) for a. This sums up what I think about the heroic weapon scaling. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. File:Barovian's Heavy Crossbow. Barovian's Battle Axe. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. Draught of Midnight: Will get you an absolute butt-ton of Chocolates for stocking up on any of the consumables above, especially if. The short answer is there really arent any good named rapiers after Barovian until you get to L20. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. The martial feat line to take is Two Handed Fighting for the strikethrough. SoS is a good bit better than blackrazor. Thunder-Forged Crafting. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Barovian's Shortsword. Weapons . Base Value: 4,007. Chaosbow or Aerania are two of the best raid bows right now. Instead, it gives flat bonuses. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Blue Water Inn, Turn in 60 Vistani Totems. ago. Antipode, Fist of the Horizon. Oh, and it has a Red Slot. Armor, and most other items at 8: look at the slavers chain. NFL. 5[W] multipliers. My barbarian already has a…Go to ddo r/ddo. Barovian at 10, for vs undead. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Slave Lords Crafting. Epic Crafting, upgrade of Hellstroke Great Axe. Member. Holy 3. Wachterhaus Cultists sacrificing woman (Victoria Lukresh) to summon demons - Kill them for a chest. png. Augments: Red Augment Slot: Empty. Barovian's Dagger Dagger Simple Weapon Proficiency Minimum Level: 10 Bound to Account on Acquire Base Damage: 8. . Sentience is gained by adding a Sentient Jewel to an eligible weapon then. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. The only limitation is your inventory space, not your weight capacity. Holy 3. He will give you a free weapon of your choice every life. , Alchemical. Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. Usage . • Exclusive Barovian and Vampire Hunter Cosmetic Outfits & Hats. This power makes the weapon good-aligned. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. Category:Barovian Weapon. Critical. Hardness: 18 Durability: 170. Keep an eye out for Negative Power+Lore rings too from random loot. At 8-10, named weapons take over. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenEvery two-weapon focused build should try to fit all three. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. This effect makes this weapon good aligned. Planeforged items tend to have the nicest look. This affects all named weapons and shields, with exceptions listed below. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. Vistani totems / tokens / talismans (idk what they're called) drop once per end-chest for every Ravenloft quest, regardless of difficulty, 100% of the time. It adds 2-4 HP per hit of creatures you hit. Sentient Weapons is a mechanic for epic/legendary content, introduced in Update 37 that allows players to upgrade weapons with sentience, gaining roleplay effects (weapons commenting your actions) and mechanical benefits (increases to various abilities). Be sure and slot those red augments with Adamantine bypass if you don't have it already from another source. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. This is permanent and will be received on every character you create on your account. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Barovian Mist Glamered Weapon Aura. A battle-ready Cleric of the great sun-god who wields holy light against the dark in all its wicked forms. This effect makes the weapon good aligned. You do the maths. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier. Even the Macabre weapons are better than a Lit2 greensteel it. 1) by DDO wiki user Aldyron. Triaxx2 • Argonnessen • 1 yr. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Imho cannith crafted weapons are mostly interesting for levels 2 and 4. png. 55 Damage: 1d10+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: DEX Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. +6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls. Attuned Bone Handwraps. Where To Find: Wrath of the Earth (Legendary), End Chest. Swords to Plowshares feat increases the threat range of quarterstaves by +2 ( morale bonus ). Somatic: A somatic component is a measured and precise movement of the hand. The first three will be very important to your self-heal strategy. Inqui is what Arti always should have been and now probably never will. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. 46 - Into the Mists Normal and Getting A Free Barovian WeaponBuil. A bastard sword's crit multiplier is 1. Armor and Shields: +5. - Bring the heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Fiery 3: This weapon is sheathed in Fire. Based on work by Ulviirxun. The Land of Barovia wilderness adventure area: Level 10 and level 30+ content, including twelve quests and two raids Sentient Weapons - upgrade system for. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Evil characters wielding this weapon will suffer one negative level. Legendary Platemail of the Barovian Lord; Legendary Softsole Slippers; Legendary Thrummingspark Cord; Macabre Weapons; Nightmother's Weapons; Platemail of the Barovian Lord; Softsole Slippers; Thrummingspark Cord; Vistani Talisman; Vistani Totem; Bonus XP. , Alchemical. Weight. Spellcasting Implement +10: Passive: +10 Implement bonus to Universal Spell Power. Advertisement Coins. And at 20+ Borderlands weapons can cover adamantine, good, silver. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. It can be very strong, because you can avoid any "wasted" effects in your gear that your build doesn't need, and can max out the stats you do need at every major breakpoint (10, 13, 18, 23, generally). DDO Gaming. Undead. png. ; Morninglord first level is. Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hit points that last for up to 1 minute. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). 9. Holy 3. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Attuned Bone Light Hammer. [1d6] + 5 Bludgeon, Good, Silver, Magic. Temple of Elemental Evil Crafting. Category:Barovian Weapon. . Armor around that time as for weapons use a Barovian Scimitar and if you want a power boost get Vulkoor's Edge from Toxic Treatment this is probably your best option if you go into epics grab Scimitars from Keep on the Borderlands and when you can get Legendary Barovian Scimitars or maybe. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. Jump to. File:Barovian's Greatsword. Tips This and similar weapons are. SWF and TWF, Khopesh is still top tier, though it costs a feat. There are later versions that increases more of your spell levels. Barovian's Items. Barovian's Sceptre. Exceptional Universal Spell Lore +3%: Passive: Your spells gain a +3% Exceptional bonus to their chance to Critical. OldRedfox Khyber • 3 yr. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Sickle of Vile Attunement. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Steel: Steel is the common metal used to make weapons and armor. They cant be sentient, so a borderlands ghost touch weapon is superior at 20. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. perhapse fighter ranger monk or fighter ranger rogue for traps. #1. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. From 10-20 it´s greeeeat but some substitute for the blackrazor or even barovian weapon. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Basic Light weapons. Silver. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. This is the min-maxed DPS option, btw. Fiery 3: This weapon is sheathed in Fire. : GS would better use SoS. River District artifact weapons were added in Mod 11 for Neverwinter. Spellcasting Implement +3: Passive: +3 Implement bonus to Universal Spell Power. Lazuli. Barovian's Quarterstaff. B. Barovian's (Each weapon type except club): 1. Simple Weapon Proficiency. ; Selecting this enhancement will prevent you from. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Barovian's Hand Axe. Finally, all other dmg enhancements help Ratcatcher more than any other xbow. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword; Barovian's Battle Axe; Barovian's Dagger;You could halve the legendary weighting and add that to the Paragon (Lvl 10+) weighting, +1 for one handers/ranged, then +1/2/3/4 for shields with the same raid bonus for weapons to make heroic raid weapons more appealing. Attuned Bone Greatclub. g. 3 per hit more physical damage than Barovian with the maximum reasonable MP, but Barovian is doing 14 more other damage (fire, good) and. Jump to:navigation, search. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Base Value: 10. Joanna Drecas. Barovian Adventurer. This affects all named weapons and shields, with exceptions listed below. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Meanwhile, as they can be hard to get, you can use Legendary Twisted Willow from Just Business. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Light weapons are weapons that can be used in the off-hand without additional penalties for Two Weapon Fighting purposes. Mostly because I didn’t want to waste resources going for something like a greataxe. 4 lbs. Silver. Unbound: This item is Unbound, and may take permanent damage. 5[1d8]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments:Barovian's Rapier. . C) Good riddance to Barovian weapons. Sentient Weapon Augmenting. Some rare items such as the Elixir of Discovery will increase your chances of obtaining named loot. granted some others close to that level. Thunder-Forged Crafting. Oct 6, 2023Barovian's Bastard Sword Categories: Minimum level 10 weapons Binds to account Binds on acquire Binds to character Steel items Blue Water Inn reward items. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword; Barovian's Battle Axe;77 barovian belt (like Thrummingspark Cord) 23 Insightful Potency from Barovian Scepter 18 spellcraft from Barovian Scepter 10 implement bonus from barovian scepter 13 ranks in spellcraft 5 other bonuses to spellcraft (int, heroism, guild, etc) 15 guild airship buff 245~260 spellpower total. 35 Damage: 1d6+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. The weapon deals an additional 3d6 Fire damage each hit. Some rare items such as the Elixir of Discovery will increase your chances of obtaining named loot. Armor and Shields: +5 enhancement bonus to Armor Class. Holy 3. The terrain is densely wooded and the climate is one of frigid winters. Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit. Fey. I tend not to bother going heavy necro focus for instant. Strikethrough is. But on high fort targets, how does ratcatcher fare vs a barovian crossbow? My impression is that the 9d6 weapon dice that barovian has vs undead is pretty hard to beat if you are relying on crits vs undead. You can get those scrolls in the House of Wizardry in house Jorasco. Use this glamer on any cosmetic weapon (except bows, shields, crossbows, or hand wraps) to change the. 9+ gear, unless it is really special for some reason (Tomes, unbound named drops, etc. Chaotic hand wraps can do that to a monk too. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. somenewnoob • 3 yr. The Rage set or the Tethyamar one is probably the next upgrade for you but the better plan is to just unlock inqui and use that with a ratcatcher or nightshade. ; Righteous Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. B. 3 Monk - Precision - Nimble Fingers. This effect makes this weapon good aligned. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. CryptoBalizarde, Protector of the King (Tier 2) Balizarde, Protector of the King (Tier 3) Balizarde, Protector of the King (Tier 4) Barnacled Buckler. 5[W] + 3 + 3-12 added damage and ghost touch. Barovian's Light Mace. 5. (previous page) ()Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Base Value: 4,007. Silver. Damage: STR Attack: STR Durability: 80 Made from: Steel Steel: Steel is the. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. As for the named weapons it really depends. +14 Enhancement Bonus: +14 enhancement bonus to Armor Class. First life with good damage or use: sorcerer. Martial Feats. Cosmetic Weapon Aura. , Alchemical. Barovian's Khopesh. Well, that is not to bad in the scheme of things. File:Barovian's Warhammer. Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. I'm at 15-20 right now and it will only get better Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. This weapon was designed to help those lost in the mists. The benefits I was most interested in were the hirelings (levels 10 & 30), and the Aasimar race as a permanent fixture due to the purchase. Barovian's Items. Mabey they are just inherent to a lucky roll on a weapon im not sure. Business, Economics, and Finance. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Look for the cannith challenge tutorial on YouTube. Against Monstrous Humanoids, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. I stopped playing around the time Underdark released. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Critical threat. CryptoAny of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the Simple Weapon Proficiency feat. Bottled Flesh to Stone. The weapon deals an additional 3d6 Fire damage each hit. Arlyn's Staff. +5 Enhancement Bonus: +5 enhancement bonus to Armor Class. Taking three of either the two-handed or two-weapon line, and the other four feats is seven feats spent. The Barovian is going to be better vs undead and possibly stuff that has a high fort, but that's about it (and the Sharn longbow vs constructs). Barovian's Bastard Sword. +69 Potency (46 + 23* insightful) is on a par with the Cannith Crafting benchmark of 70 for an ML 8 item, and the insightful Spellsight is a nice bump, but. So, I'm 9 classes into a completionist campaign, running druid life, sleeping through heroic elite, but R1 is simply impossible because I cannot hurt…Plus it unlocks useful things like Barovian weapons, free Sentient jewels, and its a huge chunk of good XP in the 10-12 range. Silver. They are not hard, but can be frustrating if you have no idea what you are doing. Stone of Change. Holy 6. Talking to Tobar in the Heroic landscape will allow players to take a ML 10 Barovian weapon, even if they were in a state where they had taken a ML 29 item or a proper ML 10 item earlier. At some point you've got to shit or get off the pot. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. Augments: Red Augment Slot: Empty. (-1 penalty to Armor. The. Red Augments. WhyIsTheNamesGone • 2 yr. Go to ddo r/ddo • by. There's one for the main Sharn, and one for the Cogs Slayer Area. Base Value: 4,005. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. +69 Potency (46 + 23* insightful) is on a par with the Cannith Crafting benchmark of 70 for an ML 8 item, and the insightful Spellsight is a nice bump, but. Introduced in Update 23, Mirror of Glamering is available from the DDO Store for 245 , and also as a rare reward in Daily Dice . Bow of Sinew at level 14. Ratcatcher vs Barovian crossbows. Syranian is probably the next step, and that's just a very incremental increase. Sigil of Dal Quor, Sands sigils, Ghola Fan Key and other similar items if you run TF or ADQ. Many item sets just require wearing 2 items from the set, some require 3 or. This effect makes the weapon good aligned. Check the Upper Servant Quarters. The apprentice robes have it, and they that usually drops that on a sorc. You can add more slots by leveling the jewel; up by feeding named gear to it. Barovian's Light Crossbow. 5[W], +5. Categories: Basic Slashing weapons. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. This effect makes this weapon good aligned. Thunderforged weapons, the blank, uncrafted weapons are ml22 I think, but is a large boost to damage for weapon types that you don't get good raid options in early epic. This effect makes the weapon good aligned. They reduce the penalty for wielding two weapons at once and allow for a higher chance of procing offhand attacks. So yeah, deity feat is mostly about the L6 special buff. . Augments: Red Augment Slot: Empty. Armor and Shields: +5 enhancement bonus to Armor Class. There is a single one for each weapon type in the game. Hardness: 18 Durability: 185. Spell Focus Mastery +2: +2 Equipment bonus to the DC of all spells. There's one that's like a chipper cheerleader, the dragon, etc. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of creatures. That means an 'average' hit would be 15. Red Augments. This effect may trigger once every three seconds. Edit 1: Delera's location and epic voice of the master as a good item to grab. I farmed the tail and tossed a Meteor in it. Slave Lords Crafting. File:Barovian's Scimitar. r/ddo. The weapon deals an additional 3d6 Fire damage each hit. The weapon deals an additional 3d6 Fire damage each hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Holy 6. One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. At level 15, i average 45 damage per hit (not counting weapon effects) on non-favored enemies in r1 with barovian scimitars (seems to be the best you can get in heroics still). Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. 2)By the time you reach lvl12 to pick up FB T5 (+2 crit multi) your best weapon options would be either Baroival Falchion or Sword of Shadow ( if you have it). Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Players will double-click on the Aura item in their inventory, then place the. . Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. , Alchemical. Holy 3. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Exotic Weapon Proficiency. +5 Enhancement Bonus. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. Hardness: 18 Durability: 185. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Great Sword. B) Heroic ToEE weapons went from 1. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Currently it's a pure half-elf FvS but as I near 20 I'm considering either going into an iconic life or 2nd. , Alchemical. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. It adds 2-4 HP per hit of creatures you hit. Barovian's Battle Axe. Sentient Weapon Augmenting. +6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls. This weapon was designed to help those lost in the mists. Example: A. the two outfits, and the weapon aura all gave little encouragement to spend extra money. Bound to Account on Acquire. 4 lbs. From DDO Compendium. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Combine it with a Token of Vulkoor at the Altar of Vulkoor in the Red Fens to restore it back to its former glory. Barovian weapons at level 10 need to be in the same play space as ball lightning 1d6+6, which has double 1d6+1 of level 1 spells. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Barovian Handwraps; Item:Barovian's Dagger; Item:Barovian's Dart; Item:Barovian's Heavy Crossbow. The following 82 pages are in this category, out of 82 total.